How many enchants per item
The first thing to do? Determine whether you want Sharpness, Smite, or Bane of Arthropods on your sword. Maybe the information below can help decide:. Unbreaking increases the durability of your items.
When the items are used, there's a chance that they won't lose any durability. With Unbreaking III, swords have a What sword enchantment is the best? It has to be Mending. Mending is the must-have enchantment for all items in Minecraft.
It uses your EXP to restore durability. In order for Mending to work, you will have to hold the items on your main hand, offhand, or equip them into armor slots. Mending will use 2 EXP points to restore 1 durability. Being one of the few Enchantments exclusive to the Java Edition, Sweeping Edge increases the sweeping damage of swords.
It's super effective against large groups of enemies but is hard to come by. Looting is a great enchantment for grinding monsters in Minecraft. It increases the chance of dropping items when killing mobs. This applies to common, uncommon, and rare loots.
However, Looting does not affect the EXP drop. Say goodbye to the furnace and smoker for cooking meat! Fire Aspect will set the target on fire. An anvil can be used to combine the enchantments of two items , sacrificing one of them and repairing the other.
The items must be compatible; they must either be the same type and material such as two iron swords or an item and an enchanted book with an applicable enchantment such as a bow and an Infinity enchanted book. Combining two enchanted items, books or one of each with the same enchantment at the same level produces an item or book with the next higher level of that enchantment up to the maximum allowed in survival mode; for example, a book with Thorns I and Unbreaking II combined with a book with Unbreaking II produces a book with Thorns I and Unbreaking III.
To combine items, the player places the target item in the anvil's first slot and the sacrifice item in the second slot. If the combination is allowed, the resulting enchanted item appears in the anvil's output slot and an experience level cost, labeled "Enchantment Cost", appears below green if the player has enough experience levels, red if they don't.
To complete the enchanting, the player removes the enchanted item from the anvil's output slot, and their experience level is reduced accordingly. The experience cost depends on the enchantments, with highly enchanted items costing more.
If the target item is also being repaired, that costs more as well. The target item can also be renamed, at additional cost. There is also an accumulating surcharge for prior work done on anvils.
In Survival mode, work that costs more than 39 levels of experience is refused although it may still be possible to perform the same work in steps. For example, a damaged enchanted bow may be repaired on an anvil with an ordinary bow, and then another enchanted bow may be used to combine enchantments with the repaired bow.
Enchanted books can be made by using an enchanting table to enchant a book. They can also be found in generated chests, purchased with emeralds from a villager librarian, or looted by fishing rod. The book can receive multiple enchantments of any type, but only enchantments appropriate to a given item type may be applied to that item.
For example, the same book may receive Respiration and Power enchantments, but the Respiration enchantment is lost if the book is applied to anything but a helmet, and the Power enchantment is lost if the book is applied to anything but a bow. Enchanted books are used on an anvil to add enchantments to items, including other books. They can apply some enchantments to items that cannot be enchanted from an enchanting table, such as applying Thorns to boots.
In Creative mode, books can enchant any item with any enchantment, such as a stick having Knockback II. The experience costs for using books are considerably less than for combining items with similar enchantments since the books themselves cost levels to create. However, it's still an extra cost, and enchanting items directly has a chance to get multiple enchantments.
The advantage of books is that they can be stockpiled for use on an item of choice and allow for controlled combinations. For example, a Silk Touch book can be used on an axe , pickaxe , or shovel , and the player can decide which item receives which enchantment.
The only way to disenchant items is via the grindstone or by repairing the items via the crafting grid. Using the grindstone removes all enchantments except Curse of Binding and Curse of Vanishing and gives experience back based on the level of the enchantment s and their value. Each enchantment in the table below includes attributes that are possible for the player to acquire legitimately in Survival mode. Other combinations are possible in creative mode or with cheats, mods, or third-party software.
Enchantments that have multiple levels are shown with their maximum level numbers. Mutually exclusive enchantments can be combined using commands e.
Also, a player can exceed the maximum levels of enchantments e. The tables below summarize the enchantments that can be given to specific items in Bedrock Edition and in Survival mode in Java Edition. Creative mode in Java Edition allows any item to have any enchantment.
Enchantments that can be applied to both hand slot items and armor slot items are listed in both tables. A table shows the effective limits for enchantments found also here. Issues relating to "Enchanting" are maintained on the bug tracker.
Report issues there. Place 15 bookshelves around an enchanting table to get the highest level enchantments. A screenshot of the enchanting interface.
Note that only 2 enchantment levels have been unlocked. Underwater, with and without the Respiration enchantment comparison. Removed in 1. Minecraft Wiki.
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Explore Wikis Community Central. Register Don't have an account? History Talk So you can have up to 6 different enchantments on a bow using an anvil.
There are some limitations though, as merging enchantments is more expensive when you try to add many at once, and there is a penalty for enchanting the exact same tool multiple times. You can only do this until the cost is 40, or higher, so you may not be able to add all possible enchantments for a single item onto it.
I did research, and found that you can put two items in an anvil that are enchanted, then get a tool with all of those enchantments enchantments of the two items. I managed to get a netherite sword with the highest of every enchantment on a realm; Unbreaking 3, Looting 3, Sweeping Edge 3, Sharpness 5, Fire Aspect 2, Knockback 2, Mending. The trick is to forge 3 swords with a third of the enchantments, and then forge them all together.
I made a netherite sword that has seven enchantments: Unbreaking 2, mending, sharpness 5, sweeping edge 3, fire aspect 2, knockback 2 and looting 3 in survival without cheats but you should make sure that one of the enchantments are not at their highest like unbreaking 2 or else you can not enchant it anymore.
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